Showing posts with label uiview. Show all posts
Showing posts with label uiview. Show all posts

Sunday, April 8, 2012

Make Background of UIView a Gradient Without Sub Classing


Is there a way to make the background of a UIView a gradient without subclassing it? I'd rather not use an image file to accomplish this either. It just seems obtuse to have to subclass UIView just to draw a gradient for the background.

Sunday, March 11, 2012

What is the relationship between UIView"s setNeedsLayout, layoutIfNeeded and layoutSubviews?


Can anyone give a definitive explanation on the relationship between UIView's setNeedsLayout, layoutIfNeeded and layoutSubviews methods? And an example implementation where all three would be used. Thanks.

Wednesday, February 29, 2012

insertSubview:belowSubview: in UITableViews


I have a UITableView with UITableViewCell s that are swipable. When a cell is swiped, I want a view to be visible (revealed) underneath that cell. Here's the code that I have:

Tuesday, February 28, 2012

add uiview at row selection


I want when tab on row a uiview containing two button appear at the center of the cell, so I did the following code

Saturday, February 25, 2012

Adding UIView subclass programmatically not drawing itself


I don't understand how this works. If I draw a UIView object to my UIViewController .xib file, then my UIView redraws itself. If I add it to the subView like

Program a "No Photos In Albums” screen


Is there a way to access this screen and edit it for your own program? enter image description here

Tuesday, February 21, 2012

iPhone autoresizingmasks


I've been experiencing problems with designing views so that the subviews behave the way I want when using autoresizingmasks (for example, if the status bar size changes, when using the phone as a hotspot etc.). Is there any good documentation that I should definitely read? Apple documents don't seem to help me at least not without some heavy testing of my own.

water effect in a view based application


I'm using a view based application in xcode and I would like to do an effect: water effect like this video .In this video the guy use opengl es And I don't know it it's possible without.