I am trying to compile ffmpeg for a android. I have found several posts on this theme but non of these seems to work. If tried to build ffmpeg like it is posted on [1]. Did anybody successfully compile ffmpeg using theses tutorial? I am not sure how to realize step 4 to 5.
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Monday, May 21, 2012
ffmpeg for a android (using tutorial: "ffmpeg and Android.mk')
Tuesday, May 15, 2012
Android Market multiple APK… How about different CPU architectures?
So I thought I could now upload my app using different NDK compiled libraries for targeted CPU architectures but it seems like that's not possible.
Monday, May 14, 2012
Android: sound API (deterministic, low latency)
I'm reviewing all kinds of Android sound API and I'd like to know which one I should use. My goal is to get low latency audio or, at least, deterministic behavior regarding delay of playback.
Tuesday, May 8, 2012
Galaxy Nexus - wrong CPU ABI being selected during install time
In my product I'm finding that when I install the APK file onto the Galaxy Nexus running android 4.0.1 the incorrect .so file is being installed. I have a so-called "fat" APK that includes native code for armeabi, armeabi-v7a and x86.
Friday, April 27, 2012
Which Android phone to use for development…?
I'm planning to port a couple of games from iPhone/Windows Mobile to the Android platform. The games are written in C++ so I plan to use the NDK with a thin java wrapper.
Sunday, April 22, 2012
Nexus One / Android "CPU may be pegged” bug
I'm writing a graphically intense game for the Nexus One, using the NDK (revision 4) and OpenGL ES 2.0. We're really pushing the hardware here, and for the most part it works well, except every once in a while I get a serious crash with this log message:
Monday, February 27, 2012
Using the STL with Android NDK C++
I am trying to use the STL in an Android NDK C++ File. I try to use map, vector and various other stl classes and I cannot compile it because it doesn't find the files.
OpenCV with Android
I'm just after setting up OpenCV for android in Eclipse following this tutorial , I have the samples which do not use native c running fine on my phone.