Showing posts with label camera. Show all posts
Showing posts with label camera. Show all posts

Tuesday, May 15, 2012

Using both cameras on android: "Fail to connect to camera service”


I'm having troubles in accessing both (front and rear cameras at the same time). When turn on one camera it works. When i turn off first and turn on second it works. It gives following exception when i'm trying to turn on second camera while the first one is still showing the image.

Tuesday, April 17, 2012

Streaming Video From Android


I'm trying to stream video from the Android phone, which should be watched in an mediaplayer. I've been looking at http://www.mattakis.com/blog/kisg/20090708/broadcasting-video-with-android-without-writing-to-the-file-system which seems to be a dead end since it send the raw file data, and not a streamable format.

Tuesday, April 10, 2012

Streaming Video From Android


I'm trying to stream video from the Android phone, which should be watched in an mediaplayer. I've been looking at http://www.mattakis.com/blog/kisg/20090708/broadcasting-video-with-android-without-writing-to-the-file-system which seems to be a dead end since it send the raw file data, and not a streamable format.

Sunday, April 8, 2012

Custom iPhone camera controls (not using UIImagePickerController)


While I understand that in order for an iPhone application to be accepted on the App Store, one requirement is that only documented libraries are to be used.

Sunday, March 11, 2012

iPhone iOS 4.0 Camera FigCreateCGImageFromJPEG returned -1


Since I updated to 4.0, when I take a photo with my App using UIImagePickerController I get the following error output:

Wednesday, February 29, 2012

Wednesday, February 8, 2012

Which part of OpenGL ES does make my iPhone App bit slow?


I am currently developing my iPhone App with OpenGL ES. It is mirror app with brightness and contrast. But the problem i am having now is it is bit slower(about 0.2s delay) when you use it. But the frame rate is about 60 seconds. So my quesion is which part of OpenGL takes time to process?

Sunday, January 15, 2012

Custom component's surfaceCreated never called


I am trying to create a custom component to have the camera's preview. The ctr is called, but surfaceCreated is never being called. Also, the xml graphical designer doesn't complain about anything not working with the custom component.

method called after release() exception unable to resume with android camera


while developing a camera app i'v encountered an exception that only happend when I switch to other intent (onPause for my app) or go to preference in my app(same, onPause)