It appears that we can - theoretically - build a single static library that includes both simulator and iPhone and iPad.
However, Apple has no documentation on this that I can find, and Xcode's default templates are NOT configured to do this.
I'm looking for a simple, portable, re-usable technique that can be done inside Xcode.
Some history:
- In 2008, we used to be able to make single static-libs that included both sim and device. Apple disabled that.
- Throughout 2009, we made pairs of static libs - one for sim, one for device. Apple has now disabled that too.
References:
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This is a great idea, it's an excellent approach, but it doesn't work: http://www.drobnik.com/touch/2010/04/universal-static-libraries/
- There's some bugs in his script that means it only works on his machine - he should be using BUILT_PRODUCTS_DIR and/or BUILD_DIR instead of "guesstimating" them)
- Apple's latest Xcode prevents you from doing what he's done - it simply will not work, due to the (Documented) change in how Xcode processes targets)
- There's some bugs in his script that means it only works on his machine - he should be using BUILT_PRODUCTS_DIR and/or BUILD_DIR instead of "guesstimating" them)
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Another SO questioner asked how to do it WITHOUT xcode, and with responses that focussed on the arm6 vs arm7 part - but ignored the i386 part: http://stackoverflow.com/questions/2793392/how-do-i-compile-a-static-library-fat-for-armv6-armv7-and-i386
- Since Apple's latest changes, the Simulator part isn't the same as the arm6/arm7 difference any more - it's a different problem, see above)
- Since Apple's latest changes, the Simulator part isn't the same as the arm6/arm7 difference any more - it's a different problem, see above)
Source: Tips4all
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