I've been working on a game in for HTML 5 using the canvas tag, and I've build up quite a code base to cover my requirements. I also want to make sure I'm covering up all my memory leaks.
I have doubts I'm doing it correctly because the feedback I'm getting from Chrome's task manager and profiling tools seem to suggest my cleanup is having no effect in the end.
Here's an image so you can see what I mean:
So as you can see, once I do my cleanup memory usage just freezes and doesn't drop. Is this a memory leak?
When I ran my webpage in the Profiler and checked the heap before and after cleanup it does appear to remove all the references to my objects (and they disappear) but my usage only drops by only a few kilobytes leaving about 1.3mb of arrays, strings, and other objects behind. Is it impossible to catch all this or is there something majorly wrong?